Bitlife Manufacturer Guide: Become Drug Manufacturer in Bitlife
The Dealer Job Pack in BitLife offers a path beyond just dealing, allowing you to climb the ranks within your cartel. One notable promotion is to the position of manufacturer, where your role shifts to producing drugs for the cartel. To become a true kingpin, you’ll need to master drug manufacturing.
This guide will provide you with everything you need to learn how to manufacture drugs in BitLife using the Dealer Job Pack, including when and how this option becomes available.
How to make drugs in BitLife
Making drugs in BitLife requires the premium Dealer Job Pack, which is part of the Boss Job Pack. To get it, you’ll need to head to the store and either buy the entire Boss Pack for $10 or just the Dealer Pack for $2. Both options will work!
Once you have the pack, your next goal is to become a Manufacturer in the cartel. To do this, you’ll need to climb two ranks: first, you’ll be a Dealer, then a Cartel Runner, and finally, a Manufacturer. To start this process, create a new life and, once you turn 18, join a cartel so you can begin as a dealer right away.
How to Become a Cartel Runner in BitLife
Once you’re a dealer, you’ll want to become a Cartel Runner. To do this, you have to get your turf to 100%. Look for the ‘Turf’ option in your Dealer tab and start selling drugs to people on your street. There should be about 8 to 10 people around. Use the ‘Sell’ option, selling to them one at a time, keeping prices low (around $1 or $2 profit). This will help increase your turf rating. Each time you sell, your turf rating will go up. After about a couple of years, it should hit 100%, and then the cartel will promote you to Cartel Runner.
Remember, while selling drugs, only deal with a few people to avoid getting busted by undercover cops. So, read your client’s profile and get to know them. The best clients are college students, strippers, hippies, and other young people.
How to Become a Manufacturer in BitLife
Alright, so you’re a Cartel Runner now, good! The last step is to become a Manufacturer. For this, you gotta get your turf back up to 100% again and also complete a few Supply Runs. To get that turf rating back up, just follow the same tricks I mentioned before. For the Supply Runs, go to the Supply Run option in your Activity tab and go on those special missions. You’ll read the mission, and you gotta pick the right answer to make a successful delivery. If you need the answers for all the missions, there’s a guide out there to help you out. Once you’ve done like three or four deliveries, boom, you’ll be a Manufacturer in BitLife.
BitLife Drug Manufacturing Guide
Okay, so now that you’re a Manufacturer in BitLife, you can start making your own drugs whenever you want! Just hit the ‘Manufacture’ option in your Activity tab to whip up a new batch. You’ll see a ‘Cook’ option there, and this is where you pick stuff like Bee Pollen Extract, Table Salt, or Sugar to cut your drugs. Now, if you pick something weird, like Silica or Elephant Laxative, your testers will probably die, so be careful with that. For the cut percentage, around 50% to 70% usually works the best. It doesn’t cause overdoses and hits the spot for addicts, trust me. Then, give your new drug to a tester and see how they react. If they say it’s good, start making more and add it to your stock. If not, try a different cutting agent and do the whole thing again. There’s no magic recipe for a good drug, so just play around with it and see what works!
BitLife Drug Recipes Guide: Here are some of the best drug recipes
The biggest challenge faced by almost every manufacturer in BitLife is to create an addictive recipe that allows them to make a lot of profit and get promoted to the position of Kingpin in the game. So, after experimenting for a while, I have come up with a list of recipes that will help you scale up your business quickly.
Baby Powder
- Base Drug + Cut Percentage (10) = Bad
- Base Drug + Cut Percentage (20) = Good
- Base Drug + Cut Percentage (30) = Average
- Base Drug + Cut Percentage (40) = Average
- Base Drug + Cut Percentage (50) = Good
- Base Drug + Cut Percentage (60) = Best
- Base Drug + Cut Percentage (70) = Best
- Base Drug + Cut Percentage (80) = Best
- Base Drug + Cut Percentage (90) = Good
Baking Soda
- Base Drug + Cut Percentage (10) = Good
- Base Drug + Cut Percentage (20) = Average
- Base Drug + Cut Percentage (30) = Average
- Base Drug + Cut Percentage (40) = Average
- Base Drug + Cut Percentage (50) = Bad
- Base Drug + Cut Percentage (60) = Good
- Base Drug + Cut Percentage (70) = Average
- Base Drug + Cut Percentage (80) = Good
- Base Drug + Cut Percentage (90) = Bad
Basil
- Base Drug + Cut Percentage (10) = Average
- Base Drug + Cut Percentage (20) = Average
- Base Drug + Cut Percentage (30) = Good
- Base Drug + Cut Percentage (40) = Worst
- Base Drug + Cut Percentage (50) = Average
- Base Drug + Cut Percentage (60) = Worst
- Base Drug + Cut Percentage (70) = Average
- Base Drug + Cut Percentage (80) = Good
- Base Drug + Cut Percentage (90) = Average
Bee Pollen Extract
- Base Drug + Cut Percentage (10) = Good
- Base Drug + Cut Percentage (20) = Best
- Base Drug + Cut Percentage (30) = Best
- Base Drug + Cut Percentage (40) = Best
- Base Drug + Cut Percentage (50) = Best
- Base Drug + Cut Percentage (60) = Bad
- Base Drug + Cut Percentage (70) = Good
- Base Drug + Cut Percentage (80) = Good
- Base Drug + Cut Percentage (90) = Best
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